Deathgarden, the newest game from Dead by Daylight developer Behavior Digital, is a different take on asymmetrical PvP. This near-future bloodsport has one person playing what seems like a more traditional FPS, but the other five are teamed up against them in a third-person game of capture point keepaway.
I got my hands on Deathgarden’s closed alpha, and it’s already deep, fast, and shaping up to be a whole lot of fun. It’s a simple premise: a team of five Runners have to sprint and climb around a randomized map, coordinating to capture two of the three available capture points. Meanwhile, a lone Hunter is trying to track them down and blast them to smithereens. The Runners have a bow for marking items and special abilities to impede the Hunter, but they can’t actual hurt them. The Hunter, however, has a lethal arsenal of assault rifles, shotguns, and more.
This is a syndicated post. Read the original at IGN Video Games 2018-05-09.