The tension before you breach a room in Rainbow Six Siege is often palpable. I’ll place a charge on one door while our sniper Glaz watches the windows from outside, and then wait for our teammate playing Dokkaebi to distract the enemies with a phone call before blowing it wide open. Coordination is key, and working together to get the most out of each our Operators’ abilities can be even more valuable as landing a good headshot – though the headshots definitely help.
Siege has come a long way since it launched two years ago (read our original Rainbow Six Siege review). A steady stream of new maps, operators, and cosmetic items - along with a heaping helping of bug fixes, balance changes, and stability improvements - have slowly transformed it into a much deeper competitive game, even if there are some growing pains that come along with that. Siege has always been a fun and challenging FPS, but as it enters its third year it has gained a pull that’s become hard to resist.
This is a syndicated post. Read the original at IGN Video Games 2018-01-18.